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About Zeromatter

We're Zeromatter. Our mission is to accelerate how robotics and autonomy is built, tested, and trained by leveraging simulation to the fullest extent possible. Part of what we're building to accomplish this is a cloud-based sensor simulation platform that is beyond the state of the art.

We are looking for an individual who can support us in accomplishing this mission. You should apply if you're interested in working at a small-scale startup where you can live up to your potential, unencumbered by office politics or team boundaries. Working at Zeromatter gives you an opportunity to work on technology that will soon be used by various well-known companies that have strong simulation needs.

At Zeromatter, we believe in evaluating candidates based on their skills, experience, and potential. We are committed to providing equal opportunities to all applicants and believe that having a diverse team spanning a wide variety of backgrounds is a key asset. If you're passionate about robotics and simulation and eager to make a difference in the field, we'd love to hear from you!

Open positions

Machine Learning Engineer
As a Machine Learning Engineer at Zeromatter, you'll be at the forefront of creating the neural backbone that powers next-generation autonomous systems. You'll develop cutting-edge ML models that transform simulation fidelity, behavior prediction, and robotic learning capabilities. This role offers the rare opportunity to apply state-of-the-art machine learning techniques to solve real-world robotics challenges while working with a team that's redefining what's possible in simulation technology.
Infrastructure Engineer
As an Infrastructure Engineer at Zeromatter, you'll architect the foundation of our revolutionary simulation platform. You'll build and optimize the systems that enable massive-scale simulations, empowering companies at the cutting edge of robotics and autonomy. This role combines cloud expertise, distributed systems knowledge, and a passion for performance to create infrastructure that transforms how the next generation of autonomous systems are developed.
Sensor Characterization Engineer
As a Sensor Characterization Engineer at Zeromatter, you'll bridge the gap between real-world sensors and their digital twins in our simulation platform. You'll work at the intersection of physics, signal processing, and software to create high-fidelity sensor models that push the boundaries of simulation accuracy. This role offers the unique opportunity to virtually engineer complex sensor systems, develop novel characterization methodologies, and directly influence how the next generation of autonomous systems perceive their virtual environments.
Software Engineering Generalist
As a Software Engineering Generalist at Zeromatter, you'll tackle diverse technical challenges that span our entire simulation platform. You'll write high-performance code that powers everything from interprocess communication to realistic actor models. This role gives you the freedom to work across our stack and deliver solutions that directly impact how the world's most advanced robotics and autonomous systems are built, tested, and trained.
Technical Project Manager (Customer Facing)
As a Technical Project Manager at Zeromatter, you'll orchestrate the delivery of cutting-edge simulation technology to some of the world's most innovative robotics and autonomy companies. You'll serve as the vital connection between our engineering teams and customers, translating complex technical capabilities into tangible business value. This role combines technical depth, strategic thinking, and relationship management to ensure our platform meets real-world needs while driving customer success and expansion opportunities.
Technical Artist: Materials
As a Technical Material Artist at Zeromatter, you'll help redefine what's possible in photorealistic simulation. You'll create physically-accurate materials that respond to light exactly as they would in the real world—across the entire electromagnetic spectrum. This role offers the rare opportunity to push the boundaries of material science in a virtual context, combining artistic sensibility with technical rigor to develop materials that fool not just human eyes, but also the most advanced sensor systems on the planet.
Technical Artist: Pipeline Engineer
As a Technical Artist: Pipeline Engineer at Zeromatter, you'll build the systems that enable our team to create photorealistic simulation environments at unprecedented scale. You'll develop the tools, automation, and workflows that transform complex simulation requirements into production reality. This role combines technical programming expertise with artistic understanding to build pipelines that empower both our team and our platform to deliver next-generation simulation capabilities.
Technical Artist: Environment Generation
As a Technical Artist focused on Environment Generation at Zeromatter, you'll create the procedural systems that build hyper-realistic worlds for autonomous systems to explore and learn from. You'll leverage Houdini and our proprietary tools to craft diverse environments that challenge and validate robotic perception systems. This role offers the unique opportunity to blend artistic vision with technical expertise while pushing the boundaries of what's possible in simulation.
3D Integration Artist
As a 3D Integration Artist at Zeromatter, you'll become the bridge between artistic assets and our advanced simulation platform. You'll ensure that our virtual environments maintain the highest level of quality and physical accuracy needed for validating next-generation autonomous systems. This role combines your eye for visual detail with technical finesse to integrate, optimize, and maintain the 3D assets that form the foundation of our simulation environments.

Contact us

Interested in joining our team? We'd love to hear from you! Please send your resume and a brief cover letter to jobs@0m.dev or connect with us on LinkedIn. We look forward to reviewing your application!